Green blockchain, the world’s first ICO, explosive token growth, and millions of dollars in NFT games.
In 1965, the animated series Atomic Ant was released on television. The main character lived in an anthill, in which he had gym equipment and a universal computer. The atomic ant could fly, was incredibly fast, robust, and basically invincible at the same time. Thanks to these abilities, he helped the police fight crime.
In 2019, fellow students from the Technical University of Munich, Jona Wilmsmann and Fabian Emilius, did not help the police but developed the EOS blockchain ecosystem. Later, the NFT industry began to emerge in the world. Of course, CryptoKitties and CryptoPunks originated much earlier, but these were isolated cases. And in 2020, digital art was already indicating that it was the future. The guys jumped on the train and created AtomicHub – a marketplace where you can create and trade NFTs based on the WAXP cryptocurrency.
What’s under the hood?
WAX is a carbon-neutral Blockchain (Greta, are you reading this?). Meaning it does not harm the atmosphere. It works on the Delegated Proof-of-Stake system, just like EOS, to which this blockchain belongs.
WAX was founded by William Quigley and Jonathan Yantis – veteran crypto enthusiasts. In 2013, they were on the Mastercoin team, the first project ever to have an ICO, and raise $ 500,000. It was later renamed the Omni Layer and worked as a platform for decentralized protocols in the Bitcoin ecosystem.
Later, the guys became interested in the EOS ecosystem and the potential for creating DeFi and dApps. Then there was a boom in blockchain games and NFTs. WAX was perfect for both. In late August, WAXP was listed on Binance, Gate, and AOFEX. The coin’s value jumped 0.18 to 0.49, with 550,000 active users and 17 million transactions every day.
Last but not least, AtomicHub is “to blame” for the success of WAX. If they sold for $ 100 – $200 per day in the first days after the marketplace launch, now this amount is on average $300 – $400 thousand, and at the peak of the transactions, they reached $2.5 million.
The most successful project here is Alien Worlds. This is a blockchain game where you can conquer planets, mine minerals, fight other players, trade inventory digitized in NFT, and mine TLM cryptocurrency. TLM was listed on Binance, and the amount of Alien Worlds’ digital assets on AtomicHub has reached $ 57 million.
R-Planet is the runner-up. This blockchain game is also about space. But in this case, we are talking about the colonization of Mars. Just like in the story of Matt Damon and the potato. If you think this is trite, tell me this, what did AtomicHub users spend $36 million on?
Third place is taken by MLB Topps. This is the official project of Major League Baseball. Collectible cards autographed by famous baseball players reference the glorious tradition of our fathers, grandfathers, and even great-great-great-grandfathers. The first collectible cards appeared in the second half of the 19th century; the most advanced tobacco manufacturers even put them in cigarette packs. The cards were issued in the USA, Japan, Cuba, and Canada. They drove millions of collectors crazy. With the help of NFT, they were given a new life. The $ 30 million in sales on AtomicHub confirms this.
To start minting your NFTs on AtomicHub, you must have at least 15 WAX on your wallet. The creation procedure is simple. The only thing is that you have to wait a long time (up to a month) to be added to the whitelist. The marketplace team asks the artist to prove that the assets are unique and not duplicated from other people’s work. The Air Jordan 1 Retro drawing with the same name will not be whitelisted.
The platform is monetized during the transaction – it takes 2% of the sale amount. Quite an adequate commission. Unlike other popular marketplaces, AtomicHub does not claim that its commission is the lowest on the market, lol.
AtomicHub scams appear every day. But they almost never find their victims. Largely thanks to the admins’ efforts. Before you list, they will get your bank account number, your mother’s maiden name, and the NBA team you support (just kidding). In fact, the guys work very hard, and it is impossible to get whitelisted without a bunch of proof. Potentially the main threat to the community is games, the assets of which are sold long before the game is made. I remember the dot-com boom also started like that: startups took the money, and only then they began to create something.
But in general, so far, the top game projects on AtomicHub keep their promises. Let’s hope this picture doesn’t fade in the future. Thanks to such marketplaces, creators worldwide will feel like superheroes, like atomic ants of the NFT industry.